Dream Big, Start Simple
With the right teacher and tools, anyone can bring their creative vision to life. Our tutorials are easy to follow
and will teach you everything you need to know to program your own games, with no background knowledge required.
Integrated Code Editor
We built an IDE right into the editor interface for seamless editing and debugging of scripts. You can even edit GLSL shaders and see
the results of your code in real-time.
Learn with Lua
Lua integration in Leadwerks 5 empowers rapid development and iteration. Its lightweight syntax and dynamic nature make it perfect for scripting game logic, character behavior, and prototyping new features quickly.
Go Pro with C++
For C++ programmers, Leadwerks 5 provides a solid foundation with direct access to the engine's core functionalities. This allows for fine-grained control over performance and complex systems, making it ideal for demanding projects.
Entity Component System
Entity Component System
Leadwerks 5 features a flexible entity-component system that seamlessly integrates with both Lua and C++ for building modular game objects.
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Integrated AI and Pathfinding
Integrated AI and Pathfinding
Built-in pathfinding and navigation makes AI easy to control. Use one of the provided AI scripts or create your own.
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Steamworks Integration
Steamworks Integration
With Steamworks integrated right into the engine, your game is immediately ready to publish to Steam or as a standalone.
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Visual Flowgraph
The flowgraph editor provides high-level control over game events, and lets level designers easily set up advanced game
interactions without writing any new code.
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